כל הפרומפטים מציור לקומיקס הפכו ציור לעמוד קומיקס אחד עם שמונה פאנלים. הפאנל הראשון שומר על הציור המקורי, והבאים מפתחים ממנו סיפור. מאת מאיר גבאי · פורסם 6 באוק׳ 2026 יצירה עם AI פרומפט העתקת הפרומפט הורדת קובץ txt v3 Use the attached image as the only visual source. Create ONE single image containing an 8-panel comic page. The comic must tell a clear, meaningful story based directly on what is visible in the attached drawing. ORIGINAL DRAWING - Panel 1 must show the ORIGINAL drawing itself as faithfully as possible. - Preserve the original paper, colors, shapes, lines, proportions, composition, texture, and imperfections. - First examine the drawing carefully and identify what is actually visible. - Treat this image as completely independent from any previous image, story, or conversation. STORY DEVELOPMENT - Use the original drawing as the starting point and visual foundation of the story. - After Panel 1, the story may leave the literal drawing behind. - Do not keep showing the paper, sketchbook, artist, or someone looking at the drawing unless it genuinely belongs in the story. - Gradually transform the important elements from the drawing into a more detailed, realistic or semi-realistic interpretation. - Keep the main characters, objects, creatures, shapes, colors, or ideas from the drawing recognizable and consistent. - Build a complete story with a beginning, development, meaningful challenge or discovery, resolution, and ending. - Every panel must move the story forward. - Do not repeat the same situation in multiple panels. - Do not introduce unrelated concepts just to make the story more dramatic. STORY LOGIC - Silently plan the complete story before illustrating it. - Every action must have a believable reason and consequence. - Characters should behave naturally, socially appropriately, and consistently. - Their reactions must make sense based on what happened in the previous panel. - Do not create strange, rude, reckless, or illogical actions merely to move the plot forward. - Respect what other characters are already doing. - Conflict is allowed when it meaningfully serves the story, but it should develop and resolve naturally. - The reader should never wonder, "Why would they do that?" MAKE IT FEEL LIKE A REAL COMIC This is extremely important: - The result must look like a REAL professionally drawn comic-book page, NOT a storyboard, picture book, children's illustration sequence, or gallery of paintings. - Use actual comic-book visual language. - Vary the panel sizes and shapes. - Do NOT make all 8 panels identical rectangles. - Use a mixture of wide panels, smaller reaction panels, close-ups, medium shots, and dramatic larger panels. - Some panels may be narrow or tall when the action benefits from it. - Use strong gutters between panels. - Use dynamic framing and camera angles. - Use close-up facial reactions. - Use over-the-shoulder shots where useful. - Use foreground and background layers. - Show characters interacting with each other, not simply posing. - Use body language and facial expressions to communicate emotion. - Include moments of action, reaction, anticipation, silence, and payoff. - Make the eye naturally flow from one panel to the next. COMIC TEXT - Use speech balloons naturally throughout the comic when characters speak. - Use thought balloons only when appropriate. - Use small narration boxes only when genuinely necessary. - Do NOT use narration boxes as titles or descriptions of each panel. - Do NOT number the panels. - Do NOT add panel titles. - Do NOT write labels such as "later", "the lesson", "the original drawing", "the next day", etc. unless the passage of time absolutely requires a small comic-style caption. - Dialogue should sound natural and conversational. - Characters should respond to each other. - Use short dialogue exchanges rather than isolated statements. - Not every panel needs text, but the comic should contain enough dialogue and visual interaction to feel alive. - Use comic sound effects when appropriate, such as footsteps, splashes, crashes, rustling, knocks, movement, or environmental sounds. - Sound effects should be integrated visually into the artwork like a real comic. VISUAL STORYTELLING - Do not rely on captions to explain what is happening. - SHOW important events through actions, expressions, framing, and reactions. - Avoid panels where characters simply stand still while text explains the story. - Avoid making every panel a beautiful landscape. - Characters and events must drive the story. - Use visual contrast between quiet and energetic moments. - Let important moments receive larger or more dramatic panels. - Use smaller panels for quick reactions, dialogue exchanges, or transitions. MEANING - The story should contain a meaningful point, emotional insight, or valuable lesson. - The lesson must grow naturally from what happens. - Do not force a generic moral. - Do not simply state the moral in the final panel. - Prefer showing the meaning through the characters' choices, consequences, relationships, or final situation. - The ending should feel earned and emotionally satisfying. VISUAL CONTINUITY - Keep recurring characters visually consistent. - Keep clothing, scale, important objects, environment, and spatial relationships consistent. - Objects must not suddenly appear, disappear, move, or change without explanation. - Characters should remember and react to previous events. STYLE - High-quality professional graphic novel or comic-book illustration. - Realistic or semi-realistic. - Expressive characters. - Dynamic cinematic composition. - Strong inking and readable visual silhouettes. - Natural lighting. - Detailed environments without letting the background overpower the story. - Clear readable speech balloons. - Strong sequential storytelling. IMPORTANT FINAL RULES - Create ONE SINGLE IMAGE containing all 8 panels. - Do NOT create 8 separate images. - Panel 1 must faithfully preserve the original drawing. - Panels 2-8 should develop naturally into the story. - No numbered panels. - No titles above panels. - No presentation-style headings. - No storyboard labels. - No identical panel grid. - No sequence of eight decorative illustrations. - No picture-book style. - The final result should immediately look like a page from a real comic or graphic novel.